Everything that changed in the panel, with its date. Newest first.
Free during the beta, and six new features
The panel is free while the beta lasts: create your account and use everything, no card.
Alt accounts: if someone joins with a different identity from the same platform as a banned account, we tell you. It warns you, it never punishes.
Chat filter: flags messages for a human to look at, without the player noticing. It matches whole words, so a list with "ano" never flags "enano".
The panel now understands the crash.log: when the server goes down by itself, it tells you whether it was the engine or a mod, and which mod had been failing beforehand.
An alert when one of your server’s mods ships a new version, and whether you have restarted since (until you do, the old one keeps running).
Container CPU and memory on the same chart as FPS: when there is lag, the first question is whether the machine is short or the problem is the game.
Scheduled scenario rotation: a list of maps, and the panel sets the next one and restarts.
Game Master from the panel
Give Game Master to someone who is playing right now, with no server restart and without handing out the admin password. With an expiry, and it comes back on its own if they reconnect.
A list of who has it and who is using it right now, instead of opening profile after profile.
Your community logo is resized in the browser: upload whatever photo you have and it travels light.
Bigger text, secondary colours with more contrast, and a size switch (A / A+ / A++) next to the language one.
New domain: reforgerops.net. Servers running the companion mod moved by themselves, with nobody touching a file.
Bans through the mod, and a connection wizard
With the companion mod, bans go through the game’s own API: a real confirmation from the server, reason and expiry, and from several seconds down to one or two.
The ban list refreshes itself while you are looking at it.
Adding a server is no longer a form: it is a six-step wizard that tests every value against your server before moving on, and tells you where each one comes from.
Player profiles now show their Steam ID and the bans they have on your other servers.
A full server restart through Pterodactyl as a scheduled task.
The kick or ban notice the player sees, in the language you chose for that server.
Why the server came back, and access done properly
Restart log: every comeback is recorded with its cause — you asked for it, a scheduled task did, the match ended, or it went down by itself — and with the context from that moment.
Access: one link per person (like GitHub or Pterodactyl), email invitations, access with an expiry date, and links that never expire.
Public guides on RCON, admin commands, bans, Pterodactyl, Discord and rankings, in English and Spanish.
Player watchlist
Flag someone and the panel tells you when they join, with the reason you wrote and how many times they have come back since. It does not punish, it does not kick, and the player never knows: it is for you to know.
Match watch and fine-grained permissions
Match watch: server-side rules that raise a suspicion with evidence for a human to look at. It is not an anti-cheat and out of the box it punishes nobody.
19 permissions for co-admins, which you can also pick when generating the invitation: who can kick, ban, use the console, power the server, change settings…
Server settings: your config.json as a form, with a Workshop mod search and a backup kept before every change.
Sign in with Google.
The whole interface moved to neutral Spanish.
Match settings without opening the Game Master
Respawn, supplies and the kill feed from the panel, applied to the running match.
Move a player to another faction.
Each player’s platform: PC, Xbox or PlayStation.
The panel in English
Panel, emails and the public ranking page in English, detecting your browser language.
Discord alerts and in-game messages go out in the language you choose per server; emails, in your account’s.
Branded emails: logo, card and button.
Rankings, anti-lag cleanup and player profiles
Season rankings with a podium on Discord, a public login-free link for your community, and a live message that updates itself.
Entity cleanup: bodies, wrecks and abandoned vehicles, by hand or every day at a set time.
Detailed kills (weapon, distance, headshot, which vehicle), a Game Master audit trail and awards for your unit.
Automatic map: the mod scans the terrain and the panel draws the relief, the contour lines and the coast, with no image to upload.
Warnings with a policy (kick or ban at the Nth), internal notes and player profiles.
Live server status on Discord, and ban import from CSV, #ban list or another server of yours.
Companion mod, live map and plans
Companion mod (server-side, players install nothing): chat, kills, joins and leaves, and messages to players.
A live map with every player, plus teleport, heal and kill.
Time of day and weather from the panel.
Player history, a global ban across all your servers, scheduled tasks, Discord alerts, Steam Query and Pterodactyl.
Public site, plans and payments.
Accounts, invitations and bans with context
Confirmed email, two-factor (TOTP) with recovery codes, and a CAPTCHA on login and registration.
Share servers by invitation, and sign out of every session at once.
Duration, reason and author on every ban; temporary ones are lifted by themselves when they expire.
Black box: every ban, kick and failed read is stored with the server’s raw reply, ready to download when something does not add up.
First release
An RCON panel for Arma Reforger servers: players in real time, bans and kicks from the browser, with real detection of the server going down.