All your servers in one place
A clear view of every instance, its status and the community online.
RCON ADMIN PANEL · ARMA REFORGER
The web admin panel for Arma Reforger servers: players, bans, access and activity from one place, with nothing to install in the game.
OPERATIONAL ADVANTAGES
Reforger Ops replaces the RCON console and spreadsheets with an admin panel built for Arma Reforger communities: see who is connected and where they are on the map, ban with reason and duration, follow chat and kills instantly with the companion mod, teleport, heal, change time and weather, run a seasonal ranking with a public link, warn with automatic kick/ban, clean up lag, award your people, schedule restarts and publish the status on Discord. Works with self-hosted, rented or Pterodactyl servers.
A clear view of every instance, its status and the community online.
Act on players and bans without switching tools.
Invite co-admins and keep every server's access visible.
Review recent actions and gather context when something needs attention.
HOW IT WORKS
Create your account, connect your server and play: the panel does the rest. Nothing to install in the game to get started; the companion mod is optional.
Add the IP, the RCON port and the password from the RCON block of your config.json (with admin permission). Within a minute you see players and bans.
A server-side Workshop mod: players install nothing. It unlocks chat, live map, detailed kills, ranking, messages, time, weather and match settings. If you use Pterodactyl, the panel writes the configuration for you.
Share invitation links with expiry and connect Discord. Your co-admins operate, you keep control and your community hears about everything.
INSIDE THE PANEL
Real screenshots from a 128-player server. No mockups: what you see is what you'll use.
PANEL CAPABILITIES
Clear tools to run servers, moderate the community and keep the team informed.
Who joins, who stays and who never comes back: players, bans, warnings, history and awards.
Who's connected, with their Identity ID. Instant filter, auto-refresh, copy ID and, on every row, message, kick or ban.
Ban by Identity ID even after the player has left, with duration and reason. The panel remembers who banned and when it expires; temporary bans are removed on their own when they expire. Global ban across all your servers, import from CSV, #ban list output #ban list or another server of yours, and CSV export.
Record with aliases, stats, bans, warnings and internal notes. Warn on screen whoever is online; on the Nth warning they are kicked or banned automatically. One-click quick reasons and platform badge: PC, Xbox or PlayStation.
Every read is recorded: names used, first and last seen, how many times. Search by name or UUID across all your servers and ban someone who already left.
Create your unit's medals and grant them with a reason: it's announced in the game chat, kept on the player's record and on the honor board. Ideal for academies and squads with ranks.
Every ban, kick, restart or change is recorded with who did it, when and the result.
What RCON cannot see, the moment it happens: chat, map, kills, ranking, messages, environment and match settings.
With the companion mod (server-side, players install nothing): chat shows up in the panel within a second, with joins and leaves at the exact time, teamkills flagged and a Ban button on every line.
Every player on the map with heading and state (alive, unconscious, dead, not deployed). Teleport with one click, heal or revive, kill as Game Master and switch a player to another faction. The map is generated by the server itself: relief, contour lines and coastline of any terrain, vanilla or custom, with no image to upload. And if you prefer your own, upload an image and calibrate it with two points.
Who killed whom, with what weapon, from how many meters, whether it was a headshot, from which vehicle or whether it was a run-over or an explosion. All in the feed, on one line.
Know who opens the Game Master, in which mode, what they place and what they delete. Discord alert when someone opens it. So you can trust your GMs without watching.
Kills, deaths, K/D, headshots, longest kill and hours played with the companion mod. Manual, monthly or weekly seasons with a Discord podium, public link with no login for your players and a live message that updates on its own.
Write to everyone or to one player: it reaches the chat and shows as an on-screen notice. Before a scheduled restart, the warning goes out on its own.
Dawn, noon, dusk or night with one click, or the exact hour. Switch the weather among those the scenario offers, instantly or with a transition. With the companion mod, without opening the Game Master.
Turn respawn on or off and change its timer, enable supplies and their cost multiplier, and choose what the kill feed shows, who sees it and what happens with friendly fire. It applies to the running match, from the panel.
Let the server take care of itself while your community stays posted: restarts, cleanup and live alerts.
Scenario restart, shutdown or entity cleanup every day at the time you choose, in your time zone. With a warning to players before it runs.
The mod deletes bodies, wrecks and abandoned vehicles every few minutes, warns 30 seconds before and leaves the result under Live. Also schedulable every day; it never touches players or occupied vehicles.
One webhook per server: ban, kick, warning, teamkill, award, Game Master, restart, server down and back online. Ranking and server status as live messages that refresh on their own, with a podium at the end of each season. Every alert carries your community name and logo.
Fixed message on Discord with online or down, players, scenario, FPS and in-game time, updated on its own every minute. And a 7-day FPS and players chart to see when the server is asking for a cleanup.
The solid base: secure console, access, monitoring without spending RCON, and Pterodactyl.
Command allowlist: no accidental #shutdown . Restart and shutdown for the owner only, with double confirmation.
Invitation links with expiry and uses. Co-admins operate; only the owner edits, shares or deletes.
If a Reforger version crashes on #ban list, the panel detects it, stops sending it and lets you know; everything else keeps working. Every odd reply is kept in a downloadable black box.
With Steam Query the panel shows scenario, players and max, and watches for downtime every minute without sending commands to the server.
Start, stop or restart the container, see CPU and RAM, browse the files and edit config.json from the panel.
The panel and emails in your account's language; Discord alerts and in-game messages in the language you pick for each server. The public ranking comes out in the language of whoever opens it.
PLANS AND PRICING
All three plans have every feature: map, companion mod, ranking, Discord, Pterodactyl, unlimited co-admins. The only difference is how many servers of your own you can manage. Servers shared with you do not count.
For a community server.
1 server
For units with several scenarios.
Up to 5 servers
For large communities and hosters.
Up to 10 servers
Secure payment with Stripe (card, Apple Pay, Google Pay). Cancel whenever you want and the plan stays active until the end of the paid period. Prices in USD, taxes depending on your country.
Visible sessions
Shared access
Recorded actions
SECURITY AND CONTROL
Manage who can sign in, which servers your team shares and which actions were taken, without losing context.
GUIDES
What you need to know before (and after) the panel: RCON, commands, bans, hosting and Discord. Open guides, written from what the server actually replies.
The rcon block in config.json, admin permission, UDP port and how to check it answers.
02#players, #kick, #ban, #restart, #shutdown: what the server replies and which commands do not exist.
03Identity id, duration in seconds, why banning does not kick and how to keep track of reasons.
04Game, Steam Query and RCON allocations, where config.json lives and the client API.
05Webhooks, Steam Query (A2S) and a status message that updates itself.
06What RCON does not give you, what it takes to get kills and playtime, seasons and a public leaderboard.
FREQUENTLY ASKED QUESTIONS
An Arma Reforger server with RCON enabled (the rcon de config.jsonblock in "permission": "admin") and a Reforger Ops account. Nothing needs to be installed on the server to get started.
Yes, depending on your plan: Basic (1 server, 4.99 USD/month), Squad (5, 9.99 USD/month) or Company (10, 19.99 USD/month); paying yearly saves 20%. Servers shared with you by others don't count.
Yes. You can invite co-administrators and review who has access to each server.
It is optional. A server-side Workshop mod that sends the panel what RCON cannot see (chat, detailed kills, joins, positions for the map, Game Master usage), delivers your messages to players and runs orders: teleport, heal, kill, faction switching, time of day, weather and match settings. Players install nothing. Without the mod, everything else works the same.
On the server: the panel sends the command and the server stores them. If you ever switch tools, they're still there. What the panel adds (duration, reason, who) can be exported to CSV.
BattlEye's RCON and its commands have been the same for years. If a format changes, the panel flags it as an unexpected reply and keeps the detail so it can be adapted; it never invents data or touches the server.
No. Every server has its own queue, limits and circuit breaker. One that doesn't respond is marked down and retried on its own; the rest keep working normally.
Yes. Every server has a public link with the table (no login, ideal for Discord or the clan website) and a live ranking message the panel updates on its own. When each season closes, the podium is announced on Discord.
No. Reforger Ops is an unofficial tool built for communities.
READY TO OPERATE
Centralize operations and spend more time on your community.
Create my account